Klaus Fehkührer
VFX Artist
VISUAL EFFECTS
VFX Artist at Super Glitch Games - worked on Vector Shift
I collaborated with Super Glitch Games for several months to create all VFX shown in this video and more. The thruster VFX are highly reactive to the ship's movement as well as easily recolorable to enhance player customization.
VFX Artist at Super Glitch Games - worked on Vector Shift
All shown thruster VFX were created by me for Super Glitch Games in Unreal Engine 5. All materials for the ships themselves were created by art director Joseph Patience.
Aqua Blast VFX Study
A water shield turning into a explosive blast attack created in Unity. Inspired by Jeanluc Kol's Mizuchi Shield. Character and animations by Mixamo.
Fire Slashes VFX Study
Two flaming sword attacks, one standard, one charged. Character and animations by Mixamo.
RTVFX Thread
UI Button VFX Study
A handful of flashy button effects - because UI deserves style too. Material animations inUnity's uGUI are pretty restricted, so I repurposed vertex colors in a custom shader.
RTVFX Thread